If you are looking for chess games played in the club, then please see the Events page, this page talks about games in general.
Players can play as many games as they want in the club. A maximum of 100 simultaneous games is a general setting to avoid overloading.
Many games run simultaneously by each player.
Games can be divided into three groups in the club. These are all standard chess games, all the rules apply, but some of their attributes are different according to which groups they belong to.
The following table shows the attributes of the games belonging to the three groups:
External tournaments that do not conform to the club's Regulations are not rated in club level. The games of these tournaments may also run under different time control than 10/30.
As the tail says there was a king in India, called Shehran, dominating on everything, but his tedium. He was bored in the morning, noon and at night, all every day, until he fell ill because of it.
Sessa ebn Daher, his court wise man, to heal the king, invented a new game, called it chess. The game was brilliant, the king has recovered from the illnes after the first game.
- What do you want as a reward? - asked Shehran.
- A few grains of wheat only: put one grain on the first square of the chessboard, then double it on the next squares - said Sessa ebn Daher.
- Humble request! - smiled the king, but finally couldn't perform it.
The number of the wheat grains was 18 trillion, 446 billiard, 744 billion, 73 milliard 709 million, 551 thousand 615, which is approximately 700 thousand million tonnes.
Players can use more different time controls in the club. 10/30 - This is the default time control. Club level tournaments and games by pairing use this one. Here 10 moves must be taken in 30 days. Clocks start with 30 days, the thinking time is always subtracted from them, but another 30 days are added at every 10th move. The maximum the clocks can show is 40 days. 10/40 - This is a bit slower time control. 10 moves must be taken in 40 days, the addition is 40 days, and the maximum is 50 days. 10/50 - More slower, 50 days for 10 moves, 50 days addition at every 10th move, the maximum is 65 days. 5+1 - This is a faster one. Here the clocks start with 5 days on them. The used up thinking time is subtracted also, and 1 day is added at each move. The maximum is 30 days here too.
The server manages the clocks, it calulates the thinking times, adds, substracts, and does everything. Records everything in the game logs.
If a clock runs out of time, the player will be considered as being on an unannounced vacation. If it elapses also, he'll loose the game, the opponent can claim result.
No Viruses Here
By default, club members do not know each other's email addresses, and all email comes from our server, so no virus can spread among our players.
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