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The Spanish Language Team


The task of the team is the Spanish language support in the club.
The table below show what parts of the whole task are managed by who. They are all volunteers, who give their work and free time for Spanish speaking players, letting them play in the club.

Since the whole task is divided into sub-tasks, the load is less on the individual contributors, so they can do it next to their everyday job and their family.

Task Contributors Enough? Vacancy?
Base Text Editors
They maintain the Spanish texts of the server, check and correct them, and insert the new things also. The server can "speak" and "understand" in Spanish based on their work. Requires no direct contact with the players, this is a background job.
Campos, Sergio (Sergio)
Carrillo, Jose (jcarrillo7)
Yes Yes
Supporters
Sometimes players bump into problems they can't solve, in this case they need to ask help. Usually minor things are these, all common things can be found in the documentation.
- No Yes
Newsletter Managers
As the server develops, players are informed about the new things by the newsletter lists. Spanish speaking players from the Spanish newsletter list. Andras Galos composes the newsletter message in English (and in Hungarian), and these messages are translated into Spanish and sent out by the Newsletter Managers. The list is writeable by them only, players subscribe to it to be informed about the new things.
- No Yes
Website Maintainers
Spanish version of these pages is maintained by them. Somethimes this and that change, and they upload the new things. They have access to the Content Manager interface of the website and can modify the Spanish pages. Some html knowledge is useful, but it's also learnable, not a big thing.
- No Yes
Forum Moderators
They keep their eyes on the Spanish speaking forums, and keep contact with the foruming players, answer their questions, etc. This sub-task requires some more online presence, especially if the forum traffic grows. Some forum knowledge is useful here, but these can also be learned.
- No Yes

A language support thougth safe if two contributors are for each sub-task. They help each other also, and, if something happens with one of them, the others can take that job temporarly.
Starting supporting a new language is best if the two-two contributors are given.

If you feel you can shoulder one or more of the above tasks, then contact us!

There is a mailing list for the Spanish Language Team, where they can talk each other, can talk about technical things too, so they can do anything that is important for the successfull work of the team.

The Spanish Language Team is under forming now.
Now the initial translations are in progress.
Still not enough volunteers has joined this team to start the Spanish language support.
As soon as all the necessary posts are taken and the team is over the initial translation phase, the support will be officially started.



 
Hutton Pairing

Hutton pairing is a system of matching many teams while demanding only one game from each player taking part. It was devised in 1921 by a Scottish clergyman, George Dickson Hutton (1866 - 1929), and has been used regularly for correspondence team events and for matches where many teams assemble on one day, for this reason it is sometimes called "jamboree pairing".

The players in each team are ranked in order of strength and each player meets someone of similar ranking. When the number of teams is one more than the number of boards, each team meets every other team on one board only. Organisers use pairing tables which enable them to cope with any number of teams and any number of boards.
 
Reliability Calculation

The server calculates a reliability factor for each player according to their actions in the past few weeks.
This value is influenced by many different things, for example if their settings are correct, if they had a timeout in a game, or if they have unannounced vacations, etc.
The value is always between 0 and 10.

New players start at 3.5.
After they set up their basic settings such as the country code, gender, real name, birth year, this value goes up to 5.
If they successfully start few games and also finish them in order, without timeouts, silent vacation, the value raises around 6.
As they finish more games, and as the time goes without any problem with them, the value still raises.
Players with many months of membership and with a lot of games and without any problems can go over 9.

This may help players to find the right opponents, and may give them an approximate view about their future opponents, without personally knowing them.
Protecting serious club members, players with too low reliability (less than 5) can't enter for new tournaments.
 
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