Players of the club can organize in teams, they can join to teams and can establish new teams also.
To prevent the seriousness of the team games, only established players are allowed to join to teams and only more established players are allowed to create teams. To measure seriousness the reliability factor is used.
Every team has a team captain, who represents the team: he accepts or refuses new players' application for joining, he enters the team for team tournaments, etc, and he can take administrative tasks with the team.
The team captain duty can be given to any other team member anytime.
There is no restriction either in the number of the players, either in the playing strength (rating) of the players of the teams. The team itself, the team captain decides how many and how strong players they take.
Teams can challenge each other and can enter for team tournaments also, these will mean more playing and developing possibilities for the team members. These features are still under construction, will be available later.
The ELO system for rating chessplayers was named after its originator, Arpad Elo. Born in 1903, Elo emigrated to the USA when he was 10. Educated at Chicago University, he later became professor of physics at Marquette University, Milwaukee. He learned to play chess in his teens and played in a number of tournaments. He was champion or co-champion of Wisconsin 9 times between 1935 and 1961. He was active in the USCF (United States Chess Federation) from its founding in 1939. He spent 20 years developing and validating his chess rating system, which was adopted by FIDE in 1970 for international use.
His book 'The Rating of Chessplayers, Past and Present' was published in 1978 and is the definitive reference on the ELO rating system. Most chess organisations that perform ratings for players use the ELO system, or a variation of it.
The game is the most exciting, when the two players are on the same playing strength. If the difference is too high between their strength, then one player will see the same game boring, that the other will see annihilating.
The playing strength are defined by the elo rating, its value is usually between 800 and 2600 points. Players are divided into different classes according to their playing strength, their elo rating. Players in the same class are in similar playing level. Tournaments are usually class based, so players in the same level play each other in tournaments (mostly).
The following classes are defined in the club:
Class M
2200-
Class X
2000-2199
Class A
1800-1999
Class B
1600-1799
Class C
1400-1599
Class D
1200-1399
Class E
1000-1199
Class F
000-999
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