Board   E4EC
 
The content and status of the team
  The Italian Language Team


The task of the team is the Italian language support in the club.
The table below shows what parts of the whole task are managed by who. They are all volunteers, who give their work and free time for Italian speaking players, letting them play in the club.

Since the whole task is divided into sub-tasks, the load is less on the individual contributors, so they can do it next to their everyday job and their family.

Task Contributors Enough? Vacancy?
Base Text Editors
They maintain the Italian texts of the server, check and correct them, and insert the new things also. The server can "speak" and "understand" in Italian based on their work. Requires no direct contact with the players, this is a background job.
Cuomo, Salvatore (libertango) No Yes
Supporters
Sometimes players bumping into problems they can't solve, in this case they need to ask help in Italian. Usually minor things are these, all common thing can be found in the documentation.
- No Yes
Newsletter Managers
As the server develops, players are informed about the new things by the newsletter lists.
- No Yes
Website Maintainers
Italian version of these pages is maintained by them. Somethimes this and that change, and they upload the new things in Italian. They have access to the Content Manager interface of the website and can modify the Italian pages. Some html knowledge is useful, but it's also learnable, not a big thing.
Cuomo, Salvatore (libertango) No Yes
Forum Moderators
They keep their eyes on the Italian speaking forums, and keep contact with the foruming players, answer their questions, etc. This sub-task requires some more online presence, especially if the forum traffic grows. Some forum knowledge is useful here, but these can also be learned.
- No Yes

A language support thougth safe if two contributors are for each sub-task. They help each other also, and, if something happens with one of them, the others can take that job temporarly.
Starting supporting a new language is best if the two-two contributors are given.

If you feel you can shoulder one or more of the above tasks, then contact us!

There is a mailing list for the Italian Language Team, where they can talk each other, can talk about technical things too, so they can do anything that is important for the successfull work of the team.


 
Scoring

In competitive chess, a player scores one point for a win, a half-point for a draw, and zero points for a loss. So the rankings at the end of a tournament are easy to calculate by simple addition.

In the early 19th century, when modern competitive play began, draws were ignored, and a match was won by the player who first scored an agreed number of wins, or who had the most wins after an agreed number of games. With the advent of all-play-all tournaments (the first international all-play-all was held in London in 1851) draws became more important. At first, rules were devised to discourage draws, which were very unpopular with the chess public, but gradually these were dropped and draws were counted as a half-point.
 
Analysis

Tournament games are public, so every player of the club can watch them.
It's possible to attach analysis to these games, that other players see. Analysis can help us to recognize mistakes and good moves, the strategy in the games, they can help us to learn.
 
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