To show the number of players in the club, their activity, you can find some statistical values here:
|Number of active players:
|Number of running games:
|Number of moves yesterday:
|All incoming email messages:
|All outgoing email messages:
A player becomes inactive if he/she is not playing in any game, does not have a pairing request, and sent his/her last message to the server more than 100 days ago. At this point he/she is temporarily removed from the players list, inactive players do not count into the above value.
Running games are those which have both players, have already started, but still didn't finish, so which are currently in progress.
Yesterday's moves are those which were taken from yesterday 00:00 until today 00:00 GMT.
All incoming messages are those, which were sent by the club members to the server from somewhere the beginning of 2002.
Outgoing messages were sent by the server to the players, also from around the beginning of 2002.
If you like to play chess, playing many games simultaneously, if you like to think your moves when you have time, and it doesn't bother you if your games last several weeks, then you are welcome to join
And here you can find some rather interesting than important statistics about pieces' activity in all the games since Jan 17, 2003:
The data on this page are refreshed once each day, last on 2019.05.25, 00:00 CET.
My favourite chess problem|
Many years ago, searching for the Internet over chess problem, I bumped into a very interesting piece.
Find it on the bottom as a FEN row, clicking on it the board will also appear.
The task is: white mates in one!
Can't be too hard, I thought, but scrolling over the possibilities the solution just didn't come up.
I check everything once more, then again, and again, and once I found another way that was hidden for me before. The solution also hid there. It became my favourite chess problem then, but of course, it's true, there are many many beautiful problems out there.
This was the first problem I submitted to the server. Some players can solve it, some don't. Some believe there is no valid solution.
So, check this problem if you want. And enjoy.
By default, the server sends back an acknowledgment message replying to every incoming messages.
It says the moves have been successfully taken, or if an error occurred with them.
When we take many moves a day the many answer messages can be annoying. There is a setting, if set, the server sends back replies only if something wrong happened with the move. If it could be taken in order, no reply will be sent back, only in case of error.
This is the Reduced Email Traffic setting, which prevents us from getting many annoying acknowledgment messages.
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