Board   E4EC
 
Players can use these piece sets
  Piece sets


Playing chess in the club continues via email.

Some of the players in the club uses the graphical format below to receive their opponents' moves. Others use plain text messages, others use PGN.

This page is for those who use the html message format, instead of plain text and PGN. (These settings can be changed anytime by the players). For players using the html format, the server generates the changed game diagram after each move in html format.
Using an html compliant email client or web service is necessary to use this feature. All the modern email clients support displaying standard html messages. Players who use an email client that doesn't support html message format won't be able to use this feature. They receive their opponents' moves, or whole games in plain text or in PGN format instead of the graphical boards. They may need a different software to display the boards. For example ECTool is a right software for them.

Players can choose which piece set they want to use in their graphical boards generated by the chess server.

Piece set #1:
A B C D E F G H
8 . . . . . . . . 8
7 . . . . . . . . 7
6 6
5 5
4 4
3 3
2 . . . . . . . . 2
1 . . . . . . . . 1
A B C D E F G H

Piece set #2 (thanks to Gergo Macsi, mgrg@freemail.hu):

. . . . . .

. . . . . .

Piece set #3 (made by Minusz8):

. . . . . .

. . . . . .

Piece set #4 (made by Minusz8):

. . . . . .

. . . . . .

Piece set #5 (made by Minusz8):

. . . . . .

. . . . . .

Piece set #6 (made by Minusz8):

. . . . . .

. . . . . .

Piece set #7 (made by Minusz8):

. . . . . .

. . . . . .

Piece set #8 (made by Minusz8):

. . . . . .

. . . . . .


Piece set #9 (made by Minusz8):

. . . . . .

. . . . . .

Piece set #10 (made by Minusz8):

. . . . . .

. . . . . .


Piece set #11 (made by Minusz8):

. . . . . .

. . . . . .

Piece set #12 (made by Minusz8):

. . . . . .

. . . . . .

Piece set #13 (made by Minusz8):

. . . . . .

. . . . . .

Piece set #14 (made by Minusz8):

. . . . . .

. . . . . .

Piece set #15 (made by Minusz8):

. . . . . .

. . . . . .

Piece set #16 (made by Minusz8):

. . . . . .

. . . . . .


Piece set #17 (made by Minusz8):

. . . . . .

. . . . . .

Piece set #18 (made by Minusz8):

. . . . . .

. . . . . .

Piece set #19 (made by Minusz8):

. . . . . .

. . . . . .

Piece set #20 (made by Minusz8):

. . . . . .

. . . . . .

Piece set #21 (made by Minusz8):

. . . . . .

. . . . . .

Piece set #22 (made by Minusz8):

. . . . . .

. . . . . .

Piece set #23 (made by Minusz8):

. . . . . .

. . . . . .

Piece set #99 (also by Gergo Macsi):

. . . . . .

. . . . . .


More piece sets may come in the future.


 
Al-Adli

Al-Adli About 800 years after the birth of Christ, chess was well known in the Arabic World. Al-Adli was the greatest known player of that age until 847. He was the closest friend of the caliph, a poet, and a minister-like official.
The game was a bit different than the modern chess we know. The initial setup was the same, as well as the king, the knight and the rook. The queen was the weakest piece because it could move one square and in diagonals only. Bishop moved in diagonals, but only two sqares, and could jump over pieces, didn't attack and didn't defend the nearest four squares. Pawns could move one step only and there was neider castling.
 
Time Controls

Players can use more different time controls in the club.
10/30 - This is the default time control. Club level tournaments and games by pairing use this one. Here 10 moves must be taken in 30 days. Clocks start with 30 days, the thinking time is always subtracted from them, but another 30 days are added at every 10th move. The maximum the clocks can show is 40 days.
10/40 - This is a bit slower time control. 10 moves must be taken in 40 days, the addition is 40 days, and the maximum is 50 days.
10/50 - More slower, 50 days for 10 moves, 50 days addition at every 10th move, the maximum is 65 days.
5+1 - This is a faster one. Here the clocks start with 5 days on them. The used up thinking time is subtracted also, and 1 day is added at each move. The maximum is 30 days here too.
The server manages the clocks, it calculates the thinking times, adds, subtracts, and does everything. Records everything in the game logs.
If a clock runs out of time, the player will be considered as being on an unannounced vacation. If it elapses also, he'll loose the game, the opponent can claim result.
 
Post Your Notice

Voice your opinion about this page to the other visitors.

Your name:


 Send notice 

 
Tools

For easier printing of this page there is a printer friendly version of it:

 Print view 

To suggest this page someone:

 Send to a friend 

To view this page with another font size:



 Update 

 


    This is a dynamic page, took 6 milliseconds to generate it.