Board   E4EC
 
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  Is it for me?


Many people like to play chess, but not all of them like correspondence chess. If you want to find out if this club is right for you, please read the statements below and check if they apply to you or not.
  • I like to play correspondence chess, or email chess.
  • I know the rules of chess or at least I'm ready to learn them.
  • I enjoy slower games, I like to analyze my games.
  • I will not use computer or other help, I play using my own brain.
  • I can play more games simultaneously if I have enough thinking time.
  • I want to deal with my games when I have time for them.
  • I don't mind if games last for several weeks or even a month or so, if I have enough time to think about my moves.
  • I would probably enjoy playing people from far away countries.
  • I can learn simple commands to take my moves, offer draw, challenge somebody, etc.
If most of these statements are true for you (the first four should be!), then this is the place you are searching for and you'll play exciting games here in the near future.

Why not join the club today? Just visit our Registration page and you'll be enjoying chess with new friends very soon.


 
Scoring

In competitive chess, a player scores one point for a win, a half-point for a draw, and zero points for a loss. So the rankings at the end of a tournament are easy to calculate by simple addition.

In the early 19th century, when modern competitive play began, draws were ignored, and a match was won by the player who first scored an agreed number of wins, or who had the most wins after an agreed number of games. With the advent of all-play-all tournaments (the first international all-play-all was held in London in 1851) draws became more important. At first, rules were devised to discourage draws, which were very unpopular with the chess public, but gradually these were dropped and draws were counted as a half-point.
 
Three Setups Repetition Rule

The server fully supports this special rule and players can claim a draw according to this rule.
In this case two equal signs have to be written at the end of the move.

If the claim is correct, the game ends in draw immediately.
If the claim in incorrect, the game continues and a draw offer will be available for the opponent that she can accept, if she wants to. This feature has been created to be in accordance with the official FIDE rules.
 
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