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Games of the club
 
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Games


If you are looking for chess games played in the club, then please see the Events page, this page talks about games in general.

Players can play as many games as they want in the club. A maximum of 100 simultaneous games is a general setting to avoid overloading.
Many games run simultaneously by each player.

Games can be divided into three groups in the club. These are all standard chess games, all the rules apply, but some of their attributes are different according to which groups they belong to.

The following table shows the attributes of the games belonging to the three groups:

Games from challenges Games from pairing Tournament games
Rating Rated or friendly Rated Rated
Time Control Without time control, 10/30, 10/40, 10/50 or 5+1 10/30 10/30
Opening Opening may be given by move list or given by FEN line. Start from the standard setup Start from the standard setup
Colour Challenger can choose, challenged player plays white by default Player with older pairing request plays white Colors are according to the tournament's rules
Variant Traditional or Fischer Random, as the challenger wants Traditional Traditional
Publicity Private Private Public
Deletion With the opponent's agreement With the opponent's agreement Can't be deleted

External tournaments that do not conform to the club's Regulations are not rated in club level. The games of these tournaments may also run under different time control than 10/30.


 
Scoring

In competitive chess, a player scores one point for a win, a half-point for a draw, and zero points for a loss. So the rankings at the end of a tournament are easy to calculate by simple addition.

In the early 19th century, when modern competitive play began, draws were ignored, and a match was won by the player who first scored an agreed number of wins, or who had the most wins after an agreed number of games. With the advent of all-play-all tournaments (the first international all-play-all was held in London in 1851) draws became more important. At first, rules were devised to discourage draws, which were very unpopular with the chess public, but gradually these were dropped and draws were counted as a half-point.
 
Chess Problems

Players can send in their favorite chess problems that the others can solve.
So, players can solve other players' chess problems, and can send in their own most liked ones.
If it's your opponents' move in all your games, check the problems.
 
No Viruses Here

No Virus By default, club members do not know each other's email addresses, and all email comes from our server, so no virus can spread among our players.
 
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